Posted on 2010 under Heroes, How To Play, Items, Maps |
4
Aug

Once again, Icefrog has made another update for the dota community by the release of 6.68. The much anticipated map has finally been released. In addition to the new gold mechanic of the game, four new heroes and two new items have been introduced.
The first new hero is Guardian Wisp, Io. Io is a ranged strength hero that has two protective skills, an increased attack speed skill and a mobility skill. This hero is most likely to be a carry due to its protective skills and a skill that depends on its base damage.
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Posted on 2010 under Dota News, How To Play, Items, Top players |
20
Feb
Recently Drayich expressed his opinion on the Magic Stick and how it affects the current version. This is obviously a very controversial topic and it has invoked a number of different responses.

Loda and Ducky in China
Along with the hundreds of fans that have ranted and raved about Magic Stick, two pro’s, namely Loda and Ducky, have expressed their opinions in their own personal blogs. Those who have read Ducky’s blog might think that the DDT player was “attacking” Dray, requesting that he “takes a pill and relax”. He also went as far as to say that Dray’s opinion on the current game is because of TheSHIT!’s inability to farm. One of the more constructive things expressed in Ducky’s blog was the point that the Magic Stick is but one of many aspects in the modern game. Other aspects include team synergy, map movement and of course, farming; which is all completely true. He also argues that the Magic Stick increases the viability of many heroes, which has resulted in a more interesting pick phase.
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Papa Dray is back yet again to share his seemingly neverending wisdom. This week: the ganker isn’t rewarded enough.
Drayich, along with a majority of the community, have a great deal of respect for Icefrog and his team of beta-testers, but at the end of the day, someone will always find a way to turn a relatively “balanced” version into an overpowered struggle, be it with item choice or different line ups. So the question remains; what is this pivotal item in the modern day game? According to Drayich, it is none other than the versatile Magic Stick.
Upon arriving to this conclusion, Drayich took a trip into the past. In the days 48b, the first team to farm up their blink daggers won. Well, most of the time. In the days of mouse-sports, or the Black King Bar era, Dray and his team would play with atleast two BKB heroes and no matter how much they got pummeled early on, once they had their BKBs it was over. Even now, by winning one team battle, a team can go from having a twenty kill deficit to actually winning the match; merely because they had more farming power than their opponents. Drayich now poses the question: Is this how we want competitive DotA to look?
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