
The Chinese website SGamer has conducted an interview with Deity.Xiaoluo, the MVP of the final match vs CH. myMYM.com has taken the time to translate the interview for you.
Following the end of the NGF DotA qualifiers. Team Deity has beaten the odds in the tournament involving strong teams such as Nirvana.cn, CH, EHOME and LGD.sGty. Deity earned the chance to play against Nirvana.my through a 2-1 win against CH in a BO3.
Despite the fact that Deity held a 1-0 advantage coming from the winner brackets, CH gave them a very hard time which provided great entertainment for the DotA community. In the final deciding match, Deity won through outstanding teamplay. The MVP of the match was none other than Xiaoluo’s weaver, a newcomer to professional DotA and he has certainly proved his usefulness through these epic games.
Read more… »
Posted on 2010 under Heroes, How To Play |
9
Apr
INTRODUCTION
Since Icefrog remade Magnus a bit in 6.67 and I played him around 10 times in this short time so far, (and I’m bored) I want to give you a guide to the cool new Magnus. This time it won’t be a step-by-step because it doesn’t help explaining Magnus’ play style. It was just perfect for explaining Bloodseeker’s and Nightstalker’s one because you can clearly say what they should do at a certain point of the game. But I will try to keep up your motivation with pictures and videos in this guide.

Teamfight: He is made for teamrapes. His new Skewer makes him more Dagger independent (what doesn’t mean you shouldn’t buy it), allows you come close to your enemies and gather them a bit, your Ultimate stuns and sticks them at one point and Empower in combination with melee physical dps carries does the rest.
Read more… »
Posted on 2010 under Heroes, How To Play, Maps |
30
Mar
After nearly three months since the release of DotA version 6.66, IceFrog has released version 6.67 with a lot of interesting rework as well as a new mode, capture the flag.
Capture the flag mode is a fun mode which requires teamwork and coordination. There will be six fixed points in the map. These points, when captured, give bonuses to a team’s heroes. There are three kinds of bonuses; combat, regen and speed. There will be two points in the map associated with each individual bonus which will be placed on opposite sides of the map.
Read more… »
Posted on 2010 under Dota News, How To Play, Misc, Top players |
24
Mar
You can stop waiting in anticipation. Loda’s latest blog entry has finally arrived and in this edition the DotA star discusses two different types of players: the smart and the skilled.
As always, Loda’s blog was inspired by a conversation he had with the illustrious Mister Bogdan. Obviously there are different skill levels, but among the top tier players there is subtle distinction between play styles. This is obviously not a chalk and cheese matter but it is simply easier to divide players into two groups.
The smart players are extremely calculated in every aspect of the game, be it item choice or the style in which they gank. Their theorycraft is often exceptional and their items will always be what is best for the hero and the team. They will excel and utilise each ability to the fullest. Loda used LightOfHeaven’s Beastmaster as an example. Most, if not all, of the time LoH will hit creeps when throwing his axes in order make use of the ability to the fullest. Their understanding of the game shines through, but the rest doesn’t come easy. They often have to play more than a ’skilled’ player in order to be on the same level, but once they are, the ’smart’ player is a true force to be reckoned with.
Read more… »
Now that the test version of the reconnection software has gone live, it’s only a matter of time until it spreads to most popular platforms
As you may remember, IceFrog himself has announced this some time ago - and it’s finally launched! Of course, this is the earliest possible phase of it, but given time, it should spread far and become everyone’s
trusty ally.
For those who haven’t heard about it already, GProxy++, created by Varlock, is a third-party program that should allow DotA players to get back in games they have lost connection with. According to the creator’s post, it works by attempting to reconnect to the server every 10 seconds, while the other players will see the familiar “Drop players” screen.
For a game to be protected by GProxy++, both the host and the players need to have the software installed. In your LAN screen, the games displayed in blue will represent the secured ones, while the white-colored games will remain unaffected.
Read more… »
Posted on 2010 under Hard-Software, How To Play, Maps |
14
Mar
Guys… here the the latest patch for WVS 1.24d released by Blizzard and tougher for hacker cause it’s contain improvement which close the hole for them…
The crash worked by abusing the finite stack size that the WC3 main thread had. Many people who map WC3 probably have noticed how triggers can only execute so much code in one batch before the execution stops whether or not the end of the code was reached. Getting too many operations to run at once will result in WC3 hitting its stack size limit and so prevent any further execution of actions.
Read more… »